Like other bosses, the Siren increases stats after. When looking at the mark party, they still benefit from having and using marks, as when dominated they will (?) use those skills rather than some massive damage attack (hopefully). The Siren is the first boss in the Cove that includes three levels: Apprentice, Veteran, and Champion. I imagine it's still something of a good idea to not use character's that guard, or at least to make sure that they don't have their guard equipped (no dodge guard for HM). Like other bosses, it has three variations (Inchoate, Unstable, and Formless). My general assumption is that this is still a strong group for her, but I just wanted to check any some of the communities thinking. Flesh - Official Darkest Dungeon Wiki in: Bosses, Enemies, Swine, Beast Flesh Edit Head Bone Heart Butt The Flesh is the second boss of the Warrens, appearing after the Swine Prince. I've put together a straight up Mark Party that's all about accuracy and damage (standard formation). It's been a long time since I fought her, back when debuff resistance could make you effectively immune to the Call and the Arbalest gave that with her flare skill. I had a hellion in front for damage, an antiquarian for bait, an occultist for eldritch damage and vestal in back for healing. Have everyone else chug holy waters, with debuff resistance trinkets. So, I'm wondering what the current thinking is as far as goes the best (or some of the best) party combos for both killing the Siren and cleaning up the rest of her Cove dungeon after. The siren is 3x more likely to attempt to charm the person with the lowest debuff resist, so give the antiquarian some trinkets that lower it.
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